pub struct GameBug {
pub slug: &'static str,
pub description: &'static str,
}Expand description
One deliberately modeled live-game behavior that diverges from spell data.
Fields§
§slug: &'static str§description: &'static strTrait Implementations§
Auto Trait Implementations§
impl Freeze for GameBug
impl RefUnwindSafe for GameBug
impl Send for GameBug
impl Sync for GameBug
impl Unpin for GameBug
impl UnsafeUnpin for GameBug
impl UnwindSafe for GameBug
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more