Skip to main content

Module engine

Module engine 

Source

Structsยง

DamageReconciliation ๐Ÿ”’
SimEngine
Event loop for a single sim iteration; queue and handler are borrowed for reuse across iterations.
SimEngineRefs
Mutable references shared across simulation iterations.

Enumsยง

RunMode ๐Ÿ”’

Constantsยง

LAST_ENDPOINT_PRIORITY ๐Ÿ”’
MAX_EVENTS ๐Ÿ”’
TELEMETRY_CATEGORY_COMBINE_ADDITIONS ๐Ÿ”’

Functionsยง

damage_reconciliation ๐Ÿ”’
flush_handler_events ๐Ÿ”’
sim_context ๐Ÿ”’
summation_error_coefficient ๐Ÿ”’