pub struct ManifestAuraDef {Show 63 fields
pub id: u32,
pub proc_attributes: Vec<ManifestProcAttribute>,
pub on: String,
pub duration_ms: Option<ScalarRef>,
pub no_pandemic: bool,
pub refresh_behavior: Option<RefreshBehavior>,
pub forwarded_effect_value: Option<ScalarRef>,
pub damage_mult: Option<ScalarRef>,
pub damage_mult_stacking: Option<StackingDamageMult>,
pub pet_damage_mult: Option<ScalarRef>,
pub damage_taken_from_caster_spells: Option<ScalarRef>,
pub max_stacks: Option<ScalarRef>,
pub haste_per_stack: Option<ScalarRef>,
pub attack_speed_per_stack: Option<ScalarRef>,
pub auto_attack_damage_per_stack: Option<ScalarRef>,
pub resource_gain_mult_per_stack: Option<ScalarRef>,
pub regen_percent_per_stack: Option<ScalarRef>,
pub max_resource_per_stack: Option<ScalarRef>,
pub crit_per_stack: Option<ScalarRef>,
pub mastery_per_stack: Option<ScalarRef>,
pub primary_stat_percent_per_stack: Option<ScalarRef>,
pub attack_power_percent_per_stack: Option<ScalarRef>,
pub crit_rating_per_stack: Option<ScalarRef>,
pub haste_rating_per_stack: Option<ScalarRef>,
pub mastery_rating_per_stack: Option<ScalarRef>,
pub versatility_rating_per_stack: Option<ScalarRef>,
pub primary_stat_per_stack: Option<ScalarRef>,
pub split_across_stacks: bool,
pub apply_at_max_stacks: bool,
pub reverse: bool,
pub freeze_stacks: bool,
pub tick_behavior: Option<ManifestAuraTickBehavior>,
pub tick_stack_change: Option<u8>,
pub stack_tick_ms: Option<ScalarRef>,
pub async_stacks: bool,
pub periodic_damage_scales_with_stacks: bool,
pub reapply_on_expire: bool,
pub expire_hook: Option<String>,
pub on_consume: Vec<EventEffectDef>,
pub periodic_remove_stack: Option<PeriodicRemoveStack>,
pub periodic_damage: Option<PeriodicDamage>,
pub periodic_residual_damage: Option<PeriodicResidualDamage>,
pub periodic_hasted: Option<bool>,
pub periodic_partial_tick: bool,
pub periodic_resource: Option<PeriodicResource>,
pub periodic_resource_drain: Option<PeriodicResourceDrain>,
pub periodic_apply_aura: Option<PeriodicApplyAura>,
pub periodic_hook: Option<PeriodicHook>,
pub tick_hook: Option<String>,
pub precombat: bool,
pub snapshot: bool,
pub crit_chance_spells: Option<SpellScopedPct>,
pub crit_damage_spells: Option<SpellScopedPct>,
pub damage_percent_spells: Option<SpellScopedPct>,
pub damage_percent_spells_linear: Option<SpellScopedPct>,
pub cast_time_percent: Option<SpellScopedPct>,
pub cast_time_percent_per_stack: Option<SpellScopedPct>,
pub gcd_percent: Option<SpellScopedPct>,
pub spell_cost_flat: Option<SpellScopedValue>,
pub spell_cost_percent: Option<SpellScopedValue>,
pub secondary_spell_cost_percent: Option<SpellScopedValue>,
pub secondary_spell_cost_flat: Option<SpellScopedValue>,
pub recharge_rate_percent: Vec<SpellScopedValue>,
}Expand description
[auras.<name>] block describing a single registered aura.
Fields§
§id: u32§proc_attributes: Vec<ManifestProcAttribute>Server-side spell_proc.AttributesMask identities absent from client DBC data.
on: String§duration_ms: Option<ScalarRef>§no_pandemic: bool§refresh_behavior: Option<RefreshBehavior>§forwarded_effect_value: Option<ScalarRef>Forwards a value into compatible zero-valued DBC effects while preserving their scope.
damage_mult: Option<ScalarRef>§damage_mult_stacking: Option<StackingDamageMult>§pet_damage_mult: Option<ScalarRef>§damage_taken_from_caster_spells: Option<ScalarRef>Percent points the debuffed target takes from the caster’s affected spells (aura 271); overrides a value-override talent’s zero DBC base.
max_stacks: Option<ScalarRef>§haste_per_stack: Option<ScalarRef>§attack_speed_per_stack: Option<ScalarRef>Percent points of auto-attack speed per stack (aura 319/342); swing frequency only.
auto_attack_damage_per_stack: Option<ScalarRef>§resource_gain_mult_per_stack: Option<ScalarRef>Percent points of extra primary-resource gain per stack (aura 213); discrete gains only.
regen_percent_per_stack: Option<ScalarRef>§max_resource_per_stack: Option<ScalarRef>§crit_per_stack: Option<ScalarRef>§mastery_per_stack: Option<ScalarRef>§primary_stat_percent_per_stack: Option<ScalarRef>§attack_power_percent_per_stack: Option<ScalarRef>§crit_rating_per_stack: Option<ScalarRef>§haste_rating_per_stack: Option<ScalarRef>§mastery_rating_per_stack: Option<ScalarRef>§versatility_rating_per_stack: Option<ScalarRef>§primary_stat_per_stack: Option<ScalarRef>§split_across_stacks: bool§apply_at_max_stacks: bool§reverse: boolStarts at maximum stacks and decrements instead of incrementing.
freeze_stacks: boolPrevents the periodic tick from changing stacks.
tick_behavior: Option<ManifestAuraTickBehavior>Whether reapplication restarts or preserves the current tick cadence.
tick_stack_change: Option<u8>Stack count added or removed by each stack-changing tick.
stack_tick_ms: Option<ScalarRef>Period used when stack mutation itself is the aura’s periodic effect.
async_stacks: boolGives each stack an independent expiry; overflow displaces the oldest.
periodic_damage_scales_with_stacks: bool§reapply_on_expire: bool§expire_hook: Option<String>Resolves under the spec hook module; item hooks use a full function path.
on_consume: Vec<EventEffectDef>§periodic_remove_stack: Option<PeriodicRemoveStack>§periodic_damage: Option<PeriodicDamage>§periodic_residual_damage: Option<PeriodicResidualDamage>§periodic_hasted: Option<bool>§periodic_partial_tick: boolFires tick_hook at natural expiry when time elapsed since the last tick.
periodic_resource: Option<PeriodicResource>§periodic_resource_drain: Option<PeriodicResourceDrain>§periodic_apply_aura: Option<PeriodicApplyAura>§periodic_hook: Option<PeriodicHook>Provides a hook-only periodic when game data or authored behavior did not register one.
tick_hook: Option<String>Resolves like expire_hook and requires a registered periodic.
precombat: bool§snapshot: bool§crit_chance_spells: Option<SpellScopedPct>Uses percent points; 100.0 guarantees critical strikes.
crit_damage_spells: Option<SpellScopedPct>Uses percent points; 25.0 raises a 2x critical strike to 2.25x.
damage_percent_spells: Option<SpellScopedPct>§damage_percent_spells_linear: Option<SpellScopedPct>Scales linearly as 1 + pct / 100 * stacks.
cast_time_percent: Option<SpellScopedPct>§cast_time_percent_per_stack: Option<SpellScopedPct>§gcd_percent: Option<SpellScopedPct>§spell_cost_flat: Option<SpellScopedValue>§spell_cost_percent: Option<SpellScopedValue>§secondary_spell_cost_percent: Option<SpellScopedValue>§secondary_spell_cost_flat: Option<SpellScopedValue>§recharge_rate_percent: Vec<SpellScopedValue>Implementations§
Source§impl ManifestAuraDef
impl ManifestAuraDef
Sourcepub fn scalar_refs(&self) -> impl Iterator<Item = &ScalarRef>
pub fn scalar_refs(&self) -> impl Iterator<Item = &ScalarRef>
Returns every game-data scalar referenced by this aura: direct, spell-scoped, and event payloads.