pub struct ItemImpactHookDef {
pub hook: String,
pub periodic_only: bool,
pub skip_periodic: bool,
pub crit_only: bool,
}Expand description
An item hook driven by landed player damage impacts.
Fields§
§hook: String§periodic_only: bool§skip_periodic: bool§crit_only: boolTrait Implementations§
Source§impl Debug for ItemImpactHookDef
impl Debug for ItemImpactHookDef
Source§impl<'de> Deserialize<'de> for ItemImpactHookDef
impl<'de> Deserialize<'de> for ItemImpactHookDef
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ItemImpactHookDef
impl RefUnwindSafe for ItemImpactHookDef
impl Send for ItemImpactHookDef
impl Sync for ItemImpactHookDef
impl Unpin for ItemImpactHookDef
impl UnsafeUnpin for ItemImpactHookDef
impl UnwindSafe for ItemImpactHookDef
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more