pub struct SpellKnownConditionNode {
spell_id: u32,
}Expand description
Condition that checks whether a specific spell is known by the player.
Fields§
§spell_id: u32Implementations§
Trait Implementations§
Source§impl Clone for SpellKnownConditionNode
impl Clone for SpellKnownConditionNode
Source§fn clone(&self) -> SpellKnownConditionNode
fn clone(&self) -> SpellKnownConditionNode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SpellKnownConditionNode
impl Debug for SpellKnownConditionNode
Source§impl<'de> Deserialize<'de> for SpellKnownConditionNode
impl<'de> Deserialize<'de> for SpellKnownConditionNode
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for SpellKnownConditionNode
impl PartialEq for SpellKnownConditionNode
Source§impl Serialize for SpellKnownConditionNode
impl Serialize for SpellKnownConditionNode
Source§impl Tsify for SpellKnownConditionNode
impl Tsify for SpellKnownConditionNode
const DECL: &'static str = "/**\n * Condition that checks whether a specific spell is known by the player.\n */\nexport interface SpellKnownConditionNode {\n spellId: number;\n}"
const SERIALIZATION_CONFIG: SerializationConfig
type JsType = JsType
fn into_js(&self) -> Result<Self::JsType, Error>where
Self: Serialize,
fn from_js<T>(js: T) -> Result<Self, Error>
impl StructuralPartialEq for SpellKnownConditionNode
Auto Trait Implementations§
impl Freeze for SpellKnownConditionNode
impl RefUnwindSafe for SpellKnownConditionNode
impl Send for SpellKnownConditionNode
impl Sync for SpellKnownConditionNode
impl Unpin for SpellKnownConditionNode
impl UnsafeUnpin for SpellKnownConditionNode
impl UnwindSafe for SpellKnownConditionNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more