pub(super) struct TraitNodeIndexes {
pub(super) node_entries: IntMap<i32, Vec<TraitNodeXTraitNodeEntryRow>>,
pub(super) hero_tree_offsets: IntMap<i32, (i32, i32)>,
pub(super) group_to_tree_index: IntMap<i32, i32>,
pub(super) order_index: IntMap<i32, i32>,
pub(super) spec_set_to_specs: IntMap<i32, Vec<i32>>,
}Fields§
§node_entries: IntMap<i32, Vec<TraitNodeXTraitNodeEntryRow>>§hero_tree_offsets: IntMap<i32, (i32, i32)>§group_to_tree_index: IntMap<i32, i32>§order_index: IntMap<i32, i32>§spec_set_to_specs: IntMap<i32, Vec<i32>>Auto Trait Implementations§
impl Freeze for TraitNodeIndexes
impl RefUnwindSafe for TraitNodeIndexes
impl Send for TraitNodeIndexes
impl Sync for TraitNodeIndexes
impl Unpin for TraitNodeIndexes
impl UnsafeUnpin for TraitNodeIndexes
impl UnwindSafe for TraitNodeIndexes
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impl<T> BorrowMut<T> for Twhere
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§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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