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ItemScalingData

Struct ItemScalingData 

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pub struct ItemScalingData {
    pub bonuses: IntMap<i32, Vec<ItemBonusFlat>>,
    pub curves: IntMap<i32, CurveFlat>,
    pub curve_points: IntMap<i32, Vec<CurvePointFlat>>,
    pub rand_prop_points: IntMap<i32, RandPropPointsFlat>,
    pub item_scaling_configs: IntMap<i32, ItemScalingConfigFlat>,
    pub item_offset_curves: IntMap<i32, ItemOffsetCurveFlat>,
    pub item_squish_eras: IntMap<i32, ItemSquishEraFlat>,
    pub combat_ratings: IntMap<i32, CombatRatingsFlat>,
    pub hp_per_sta: IntMap<i32, HpPerStaFlat>,
    pub spell_scaling: IntMap<i32, SpellScalingFlat>,
    pub combat_ratings_mult_by_ilvl: IntMap<i32, CombatRatingsMultByIlvlFlat>,
    pub gem_properties: IntMap<i32, GemPropertiesFlat>,
}

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§bonuses: IntMap<i32, Vec<ItemBonusFlat>>

Grouped by parent_item_bonus_list_id.

§curves: IntMap<i32, CurveFlat>§curve_points: IntMap<i32, Vec<CurvePointFlat>>

Grouped by curve_id, sorted by order_index.

§rand_prop_points: IntMap<i32, RandPropPointsFlat>

Keyed by item level.

§item_scaling_configs: IntMap<i32, ItemScalingConfigFlat>§item_offset_curves: IntMap<i32, ItemOffsetCurveFlat>§item_squish_eras: IntMap<i32, ItemSquishEraFlat>§combat_ratings: IntMap<i32, CombatRatingsFlat>

GameTable rows keyed by character level.

§hp_per_sta: IntMap<i32, HpPerStaFlat>

GameTable rows keyed by character level.

§spell_scaling: IntMap<i32, SpellScalingFlat>

GameTable rows keyed by character level.

§combat_ratings_mult_by_ilvl: IntMap<i32, CombatRatingsMultByIlvlFlat>

GameTable rows keyed by item level.

§gem_properties: IntMap<i32, GemPropertiesFlat>

Keyed by GemProperties.ID (referenced from ItemDataFlat::gem_properties).

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impl ItemScalingData

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pub fn from_flat( item_bonuses: Vec<ItemBonusFlat>, curves: Vec<CurveFlat>, curve_points: Vec<CurvePointFlat>, rand_prop_points: Vec<RandPropPointsFlat>, item_scaling_configs: Vec<ItemScalingConfigFlat>, item_offset_curves: Vec<ItemOffsetCurveFlat>, item_squish_eras: Vec<ItemSquishEraFlat>, combat_ratings: Vec<CombatRatingsFlat>, hp_per_sta: Vec<HpPerStaFlat>, spell_scaling: Vec<SpellScalingFlat>, combat_ratings_mult_by_ilvl: Vec<CombatRatingsMultByIlvlFlat>, gem_properties: Vec<GemPropertiesFlat>, ) -> Self

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impl Clone for ItemScalingData

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fn clone(&self) -> ItemScalingData

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ItemScalingData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ItemScalingData

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fn default() -> ItemScalingData

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ItemScalingData

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<ItemScalingData> for JsValue

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fn from(value: ItemScalingData) -> Self

Converts to this type from the input type.
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impl FromWasmAbi for ItemScalingData
where Self: DeserializeOwned,

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type Abi = <JsType as FromWasmAbi>::Abi

The Wasm ABI type that this converts from when coming back out from the ABI boundary.
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unsafe fn from_abi(js: Self::Abi) -> Self

Recover a Self from Self::Abi. Read more
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impl IntoWasmAbi for &ItemScalingData

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type Abi = <JsType as IntoWasmAbi>::Abi

The Wasm ABI type that this converts into when crossing the ABI boundary.
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fn into_abi(self) -> Self::Abi

Convert self into Self::Abi so that it can be sent across the wasm ABI boundary.
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impl IntoWasmAbi for ItemScalingData

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type Abi = <JsType as IntoWasmAbi>::Abi

The Wasm ABI type that this converts into when crossing the ABI boundary.
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fn into_abi(self) -> Self::Abi

Convert self into Self::Abi so that it can be sent across the wasm ABI boundary.
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impl JsonSchema for ItemScalingData

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fn schema_name() -> Cow<'static, str>

The name of the generated JSON Schema. Read more
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fn schema_id() -> Cow<'static, str>

Returns a string that uniquely identifies the schema produced by this type. Read more
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fn json_schema(generator: &mut SchemaGenerator) -> Schema

Generates a JSON Schema for this type. Read more
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fn inline_schema() -> bool

Whether JSON Schemas generated for this type should be included directly in parent schemas, rather than being re-used where possible using the $ref keyword. Read more
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impl OptionFromWasmAbi for ItemScalingData
where Self: DeserializeOwned,

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fn is_none(js: &Self::Abi) -> bool

Tests whether the argument is a “none” instance. If so it will be deserialized as None, and otherwise it will be passed to FromWasmAbi.
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impl OptionIntoWasmAbi for ItemScalingData

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fn none() -> Self::Abi

Returns an ABI instance indicating “none”, which JS will interpret as the None branch of this option. Read more
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impl RefFromWasmAbi for ItemScalingData
where Self: DeserializeOwned,

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type Abi = <JsType as RefFromWasmAbi>::Abi

The Wasm ABI type references to Self are recovered from.
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type Anchor = SelfOwner<ItemScalingData>

The type that holds the reference to Self for the duration of the invocation of the function that has an &Self parameter. This is required to ensure that the lifetimes don’t persist beyond one function call, and so that they remain anonymous.
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unsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor

Recover a Self::Anchor from Self::Abi. Read more
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impl Serialize for ItemScalingData

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Tsify for ItemScalingData

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const DECL: &'static str = "export interface ItemScalingData {\n /**\n * Grouped by `parent_item_bonus_list_id`.\n */\n bonuses: IntMap<number, ItemBonusFlat[]>;\n curves: IntMap<number, CurveFlat>;\n /**\n * Grouped by `curve_id`, sorted by `order_index`.\n */\n curve_points: IntMap<number, CurvePointFlat[]>;\n /**\n * Keyed by item level.\n */\n rand_prop_points: IntMap<number, RandPropPointsFlat>;\n item_scaling_configs: IntMap<number, ItemScalingConfigFlat>;\n item_offset_curves: IntMap<number, ItemOffsetCurveFlat>;\n item_squish_eras: IntMap<number, ItemSquishEraFlat>;\n /**\n * `GameTable` rows keyed by character level.\n */\n combat_ratings?: IntMap<number, CombatRatingsFlat>;\n /**\n * `GameTable` rows keyed by character level.\n */\n hp_per_sta?: IntMap<number, HpPerStaFlat>;\n /**\n * `GameTable` rows keyed by character level.\n */\n spell_scaling?: IntMap<number, SpellScalingFlat>;\n /**\n * `GameTable` rows keyed by item level.\n */\n combat_ratings_mult_by_ilvl?: IntMap<number, CombatRatingsMultByIlvlFlat>;\n /**\n * Keyed by `GemProperties.ID` (referenced from `ItemDataFlat::gem_properties`).\n */\n gem_properties?: IntMap<number, GemPropertiesFlat>;\n}"

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const SERIALIZATION_CONFIG: SerializationConfig

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type JsType = JsType

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fn into_js(&self) -> Result<Self::JsType, Error>
where Self: Serialize,

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fn from_js<T>(js: T) -> Result<Self, Error>
where T: Into<JsValue>, Self: DeserializeOwned,

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impl VectorFromWasmAbi for ItemScalingData
where Self: DeserializeOwned,

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type Abi = <JsType as VectorFromWasmAbi>::Abi

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unsafe fn vector_from_abi(js: Self::Abi) -> Box<[Self]>

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impl VectorIntoWasmAbi for ItemScalingData

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type Abi = <JsType as VectorIntoWasmAbi>::Abi

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fn vector_into_abi(vector: Box<[Self]>) -> Self::Abi

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impl WasmDescribe for ItemScalingData

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impl WasmDescribeVector for ItemScalingData

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ReturnWasmAbi for T
where T: IntoWasmAbi,

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type Abi = <T as IntoWasmAbi>::Abi

Same as IntoWasmAbi::Abi
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fn return_abi(self) -> <T as ReturnWasmAbi>::Abi

Same as IntoWasmAbi::into_abi, except that it may throw and never return in the case of Err.
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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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type Error = Infallible

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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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where Self: ErasableGeneric, T: ErasableGeneric<Repr = Self::Repr>,

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