async fn resolve_class_target_debuffs(
resolver: &DynDataResolver<'_>,
passive: &SpellDataFlat,
resolvable: &mut Vec<u32>,
) -> Vec<u32>async fn resolve_class_target_debuffs(
resolver: &DynDataResolver<'_>,
passive: &SpellDataFlat,
resolvable: &mut Vec<u32>,
) -> Vec<u32>