Expand description
Resolver orchestration that builds ResolvedGameData for a spec.
Modulesยง
- auras ๐
- Aura property resolution from spell data and static passives.
- expected_
stats ๐ - Player expected-stat lookup and target armor projection.
- passives ๐
- Talent, specialization, class, race, and set-bonus passive resolution.
- powers ๐
- Power-type initialization and talent-driven resource modifiers.
- resolution_
ids ๐ - Initial spell and aura closure for recursive game-data resolution.
- spells ๐
- Recursive spell, learned-spell, trigger, resource, and effect resolution.
Structsยง
- Character
Context - Character-specific inputs needed while resolving game data.
- Game
Data Inputs - PreResolved
Enemy ๐Stats
Enumsยง
- Expected
Stats ๐Input
Functionsยง
- initialize_
builder ๐ - resolve_
game_ data - Resolve game data for all spells and auras used by a spec.
- resolve_
game_ ๐data_ inner - resolve_
game_ ๐data_ with_ expected_ stats