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resolve_race_passive_spells

Function resolve_race_passive_spells 

Source
pub(crate) async fn resolve_race_passive_spells(
    resolver: &DynDataResolver<'_>,
    race: Option<RaceId>,
    class: ClassId,
) -> Vec<SpellDataFlat>
Expand description

Resolves the race’s passive abilities, mirroring SimC’s racial pass.