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SpellEffectData

Enum SpellEffectData 

Source
#[non_exhaustive]
pub enum SpellEffectData {
Show 13 variants Conditional { predicate: fn(&HookCtx<'_>) -> bool, effects: SpellEffectRange, }, ApplyAura { aura_local: LocalAuraIdx, }, AddAuraStack { aura_local: LocalAuraIdx, }, RemoveAura { aura_local: LocalAuraIdx, }, InterruptCast { lockout_ms: u32, }, Dispel { dispel_type: i32, steal: bool, }, Damage { effect: DamageEffectRef, damage: RuntimeDamageDef, base_points: f64, may_crit: bool, attribute_flags: DamageFlags, requires_main_hand: bool, requires_off_hand: bool, equipped_item_requirement: Option<EquippedItemRequirement>, }, Heal { effect: Option<DamageEffectRef>, base: f64, ap_coef: f64, sp_coef: f64, percent_of_max: f64, may_crit: bool, }, Energize { effect: Option<DamageEffectRef>, pool: ResourcePool, amount: f64, }, EnergizePercent { resource_type: ResourceType, percent: f64, effect_index: u8, }, ExtendAura { aura_local: LocalAuraIdx, amount_ms: u32, }, MutateCooldown { spell_local: LocalSpellIdx, operation: CooldownMutation, }, Delayed { delay_ms: u32, profile_spell_id: u32, effects: SpellEffectRange, },
}
Expand description

Ordered follow-up operation executed by a spell after its primary payload.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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Conditional

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§predicate: fn(&HookCtx<'_>) -> bool
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ApplyAura

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§aura_local: LocalAuraIdx
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AddAuraStack

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§aura_local: LocalAuraIdx
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RemoveAura

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§aura_local: LocalAuraIdx
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InterruptCast

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§lockout_ms: u32
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Dispel

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§dispel_type: i32
§steal: bool
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Damage

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§base_points: f64
§may_crit: bool
§attribute_flags: DamageFlags
§requires_main_hand: bool
§requires_off_hand: bool
§equipped_item_requirement: Option<EquippedItemRequirement>
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Heal

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§base: f64
§ap_coef: f64
§sp_coef: f64
§percent_of_max: f64
§may_crit: bool
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Energize

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§amount: f64
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EnergizePercent

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§resource_type: ResourceType
§percent: f64
§effect_index: u8
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ExtendAura

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§aura_local: LocalAuraIdx
§amount_ms: u32
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MutateCooldown

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§spell_local: LocalSpellIdx
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Delayed

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§delay_ms: u32
§profile_spell_id: u32

Trait Implementations§

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impl Clone for SpellEffectData

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fn clone(&self) -> SpellEffectData

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpellEffectData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for SpellEffectData

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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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