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DamageActionPlan

Struct DamageActionPlan 

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pub(crate) struct DamageActionPlan {
Show 40 fields pub(crate) spell: SpellIdx, effect_start: LocalDamageEffectIdx, effect_count: u16, pub(crate) passive: PassiveSpellModifiers, pub(crate) proc_chance: f64, pub(crate) gcd_ms: u32, pub(crate) aura_duration_ms: u32, pub(crate) aura_tick_ms: u32, pub(crate) duration_hasted: bool, pub(crate) hasted_ticks: bool, pub(crate) secondary_gain: f64, pub(crate) primary_resource_gain: f64, pub(crate) hook_flat_damage: Option<f64>, pub(crate) hook_scalar: Option<f64>, pub(crate) profile_base_points: f64, pub(crate) profile_aoe: DamageProfileAoe, registered_damage: Option<(f64, RuntimeDamageDef)>, pub(crate) school: DamageSchool, pub(crate) school_mask: SpellSchoolMask, pub(crate) mechanic_mask: MechanicMask, pub(crate) attributes: Box<[i32]>, pub(crate) labels: Box<[i32]>, pub(crate) proc_policy: ProcPolicy, pub(crate) primary_cost_entry: u8, pub(crate) secondary_cost_entry: u8, pub(crate) has_attack_effect: bool, pub(crate) has_direct_damage: bool, pub(crate) guaranteed_crit: bool, pub(crate) casting_disabled_exception: bool, pub(crate) reflection_eligible: bool, pub(crate) defense_type: i32, pub(crate) hit_chance_flat: f64, pub(crate) hit_chance_multiplier: f64, pub(crate) target_resistance_flat: f64, pub(crate) target_resistance_multiplier: f64, pub(crate) treat_as_periodic: bool, pub(crate) mastery_affects_points: bool, pub(crate) damage_attribute_flags: DamageFlags, pub(crate) chain_target_range: f64, pub(crate) ignores_line_of_sight: bool,
}
Expand description

Scalar and flag data shared by every hit of one spell identity.

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§spell: SpellIdx§effect_start: LocalDamageEffectIdx§effect_count: u16§passive: PassiveSpellModifiers§proc_chance: f64§gcd_ms: u32§aura_duration_ms: u32§aura_tick_ms: u32§duration_hasted: bool§hasted_ticks: bool§secondary_gain: f64§primary_resource_gain: f64§hook_flat_damage: Option<f64>§hook_scalar: Option<f64>§profile_base_points: f64§profile_aoe: DamageProfileAoe§registered_damage: Option<(f64, RuntimeDamageDef)>§school: DamageSchool§school_mask: SpellSchoolMask§mechanic_mask: MechanicMask§attributes: Box<[i32]>§labels: Box<[i32]>§proc_policy: ProcPolicy§primary_cost_entry: u8§secondary_cost_entry: u8§has_attack_effect: bool§has_direct_damage: bool§guaranteed_crit: bool§casting_disabled_exception: bool§reflection_eligible: bool§defense_type: i32§hit_chance_flat: f64§hit_chance_multiplier: f64§target_resistance_flat: f64§target_resistance_multiplier: f64§treat_as_periodic: bool§mastery_affects_points: bool§damage_attribute_flags: DamageFlags§chain_target_range: f64§ignores_line_of_sight: bool

Trait Implementations§

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impl Clone for DamageActionPlan

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fn clone(&self) -> DamageActionPlan

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DamageActionPlan

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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