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for_each_active_bound_action_effect

Function for_each_active_bound_action_effect 

Source
fn for_each_active_bound_action_effect(
    view: ActorView<'_>,
    passive_indexes: &[usize],
    aura_plan: &ActiveAuraEffectPlan,
    visit: impl FnMut(f64, &BuffEffect, &FinalizedBuffDamageBinding),
)