Skip to main content

for_each_planned_actor_effect

Function for_each_planned_actor_effect 

Source
pub(crate) fn for_each_planned_actor_effect(
    view: ActorView<'_>,
    family: EffectFamily,
    visit: impl FnMut(f64, &BuffEffect),
)
Expand description

Visit only finalized aura/effect entries carrying the requested runtime family.