fn execute_resource_effect(
ctx: &mut CombatCtx<'_>,
execution: EffectExecution,
effect_ordinal: usize,
effect_data: SpellEffectData,
) -> boolfn execute_resource_effect(
ctx: &mut CombatCtx<'_>,
execution: EffectExecution,
effect_ordinal: usize,
effect_data: SpellEffectData,
) -> bool