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emit_passive_regen

Function emit_passive_regen 

Source
fn emit_passive_regen(
    state: &CombatState,
    buf: &DenseBuffer,
    now: SimTime,
    sink: &mut TelemetrySink,
    gained: f64,
    wasted: f64,
)
Expand description

Report one sync step’s haste-scaled passive regeneration so resource-income views account for it.