Expand description
Primary/secondary resource spend, gain, and haste-scaled regeneration.
FunctionsΒ§
- apply_
regen_ πinterruptions - effective_
primary_ πregen - emit_
passive_ πregen - Report one sync stepβs haste-scaled passive regeneration so resource-income views account for it.
- gain_
resource_ πfrom - gain_
resource_ πimpl - gain_
secondary_ πresource_ from - resource_
pool_ πfor_ type - resource_
type π - rune_
time_ πto_ regen - secondary_
spends_ πall_ points - set_
primary_ resource_ base_ regen - Override the primary resourceβs base regeneration and project its effective live rate.
- spell_
health_ πcost - spend_
all_ πsecondary_ resource - spend_
health_ πcost - spend_
resource π - spend_
resource_ πimpl - spend_
secondary_ πresource - sync_
resource π - sync_
runes π