pub fn set_primary_resource_base_regen(
state: &mut CombatState,
buf: &mut DenseBuffer,
base_regen: f64,
)Expand description
Override the primary resource’s base regeneration and project its effective live rate.
pub fn set_primary_resource_base_regen(
state: &mut CombatState,
buf: &mut DenseBuffer,
base_regen: f64,
)Override the primary resource’s base regeneration and project its effective live rate.