pub fn game_data_with(
spell_id: u32,
props: SpellProps,
base_points: &[(u8, f64)],
sp_coefs: &[(u8, f64)],
) -> ResolvedGameDataExpand description
Seed the game-data fields most damage and mastery tests need.
pub fn game_data_with(
spell_id: u32,
props: SpellProps,
base_points: &[(u8, f64)],
sp_coefs: &[(u8, f64)],
) -> ResolvedGameDataSeed the game-data fields most damage and mastery tests need.