pub(crate) struct ContentHandlerParts {
built: BuiltCombatSystem,
}Fields§
§built: BuiltCombatSystemImplementations§
Source§impl ContentHandlerParts
impl ContentHandlerParts
pub(crate) fn into_built(self) -> BuiltCombatSystem
pub(crate) fn into_handler(self) -> CombatHandler
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ContentHandlerParts
impl !RefUnwindSafe for ContentHandlerParts
impl Send for ContentHandlerParts
impl !Sync for ContentHandlerParts
impl Unpin for ContentHandlerParts
impl UnsafeUnpin for ContentHandlerParts
impl !UnwindSafe for ContentHandlerParts
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more