struct ParsedItem {
item_level: i32,
quality: i32,
required_level: i32,
crafting_quality: i32,
stat_allocs: Vec<(i32, i32)>,
sockets: Vec<i32>,
effects: Vec<ItemEffect>,
applied: Vec<AppliedBonus>,
}Fields§
§item_level: i32§quality: i32§required_level: i32§crafting_quality: i32§stat_allocs: Vec<(i32, i32)>§sockets: Vec<i32>§effects: Vec<ItemEffect>§applied: Vec<AppliedBonus>Auto Trait Implementations§
impl Freeze for ParsedItem
impl RefUnwindSafe for ParsedItem
impl Send for ParsedItem
impl Sync for ParsedItem
impl Unpin for ParsedItem
impl UnsafeUnpin for ParsedItem
impl UnwindSafe for ParsedItem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more