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Module runtime

Module runtime 

Source

Structsยง

CombatRuntime
Mutable non-buffer state that changes within a single iteration and is cleared on reset.
CombatRuntimeInit ๐Ÿ”’
RuntimeCasting ๐Ÿ”’
RuntimeCompanions ๐Ÿ”’
RuntimeControl ๐Ÿ”’
RuntimeHealth ๐Ÿ”’
RuntimePending ๐Ÿ”’
RuntimePools ๐Ÿ”’
RuntimeProcs ๐Ÿ”’
RuntimeResources ๐Ÿ”’

Enumsยง

ImpactEffectRngState ๐Ÿ”’