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Module auto_attack

Module auto_attack 

Source
Expand description

Auto-attack swing scheduling, damage, and earliest-swing queries.

ConstantsΒ§

DUAL_WIELD_WHITE_MISS_CHANCE πŸ”’
RAGE_PER_SWING_SECOND πŸ”’

FunctionsΒ§

apply_auto_attack_action_lifecycle πŸ”’
Apply DBC action attributes that start or cancel the player’s shared swing scheduler.
earliest_auto_attack_time πŸ”’
phase_auto_attacks_for πŸ”’
replacement_damage πŸ”’
reproject_player_auto_attack_speeds πŸ”’
Preserves elapsed swing progress when live haste, attack speed, or form speed changes.
reschedule_swing πŸ”’
set_player_auto_attacks_active πŸ”’
spell_has_attack_effect πŸ”’