enum ActorIdSerde {
Player {},
External {},
Pet {
pet: PetIdx,
},
Enemy {
enemy: EnemyIdx,
},
}Variants§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for ActorIdSerde
impl<'de> Deserialize<'de> for ActorIdSerde
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ActorIdSerde
impl RefUnwindSafe for ActorIdSerde
impl Send for ActorIdSerde
impl Sync for ActorIdSerde
impl Unpin for ActorIdSerde
impl UnsafeUnpin for ActorIdSerde
impl UnwindSafe for ActorIdSerde
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more