Modulesยง
- geometry ๐
- spatial ๐
- validation ๐
Structsยง
- Blocked
LosPair - Encounter
Definition - Enemy
Definition - Enemy
Group Definition - Player
Reset Flags - Position2
- Pull
Definition - Spatial
Layer Definition - Spatial
Layer Id - Spatial
Transform - Static
Spatial Scene - Wave
Definition
Enumsยง
- ActorId
- Actor
IdSerde ๐ - Difficulty
Context - Encounter
Script Event - Encounter
Validation Error - Enemy
Health Input - Enemy
Health ๐Input Serde - Enemy
Identity Input - Enemy
Role - Positioned
Actor Ref - Positioned
Actor ๐RefSerde - Reset
Flag ๐Error - Static
Obstacle - Termination
Policy
Constantsยง
- ENCOUNTER_
VERSION ๐ - GEOMETRY_
EPSILON - Shared tolerance for two-dimensional encounter geometry.
Functionsยง
- actor_
order ๐ - invalid ๐
- is_zero ๐
- positioned_
actor_ ๐order - reset_
flag_ ๐names