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Module effects

Module effects 

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Finalized buff-effect capabilities, positional masks, and relevant-effect lists.

ModulesΒ§

active_aura πŸ”’
bindings πŸ”’
families πŸ”’

StructsΒ§

ActorEffectBindings πŸ”’
ActorRanges πŸ”’
AuraEffectMasks πŸ”’
Positional effect masks for one finalized aura’s fixed effect array.
EffectPlan πŸ”’
PlannedAuraEffect πŸ”’
PlannedAuraEffects πŸ”’

EnumsΒ§

EffectConsumerClass πŸ”’

ConstantsΒ§

AURA_ORDER_BINDING_SHIFT πŸ”’
AURA_ORDER_LOCAL_SHIFT πŸ”’
EFFECT_CONSUMER_CLASS_COUNT πŸ”’
EFFECT_FAMILY_COUNT πŸ”’
EXTERNAL_BUCKET πŸ”’
FIXED_ACTOR_BUCKET_COUNT πŸ”’
MODIFIER_PROPERTY_SLOT_COUNT πŸ”’
PET_BUCKETS_START πŸ”’
PLAYER_BUCKET πŸ”’

FunctionsΒ§

action_modifier_property πŸ”’
actor_bucket πŸ”’
configured_timing_property πŸ”’
cooldown_effect_applies_to_action πŸ”’
cost_effect_applies_to_action πŸ”’
damage_scoped_effect_applies_to_action πŸ”’
filter_actor_ranges πŸ”’
finalized_aura πŸ”’
flatten_actor_buckets πŸ”’
local_aura πŸ”’
spell_modifier_binding_index πŸ”’
spell_scoped_effect_applies_to_action πŸ”’

Type AliasesΒ§

ActorEffectRanges πŸ”’
ActorExactEffectRanges πŸ”’