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Module modifiers

Module modifiers 

Source

FunctionsΒ§

active_auto_attack_replacement πŸ”’
TrinityCore selects the first active aura-361 effect for base-attack replacement.
active_effect_amplitude πŸ”’
active_effect_points πŸ”’
Resolve active all-points and exact-effect modifiers in server order.
active_form_combat_round_time_ms πŸ”’
The unhasted swing period the player’s active shapeshift form imposes, from SpellShapeshiftForm.CombatRoundTime.
active_spell_modifier_value πŸ”’
Resolve an active affected-spell modifier with Trinity’s flat-before-percent ordering.
active_spell_school_override πŸ”’
Resolve the first active aura-220 school override affecting either damage identity.
active_stance_mask_exception πŸ”’
Whether an active aura-275 effect grants this spell a stance-mask exception.
active_targeting_value πŸ”’
Resolve an active DBC spell modifier with Trinity’s flat-before-percent ordering.
resolve_incoming_spell_defense πŸ”’
spell_can_be_reflected πŸ”’
spell_modifier_owner πŸ”’
Resolves the player that owns spell modifiers for a casting actor. Trinity resolves player casts to that player and pet or totem casts to the owning player. Unowned external and enemy actors have no spell-mod owner.
target_aura_mechanic_mask πŸ”’