ModulesΒ§
- armor π
- passive_
damage π - spell_
modifiers π
StructsΒ§
- Crit
Chance πScaled Mults - The two crit multipliers a passive can scale by the casterβs own critical strike chance.
- Damage
Setup π - Damage
Snapshot π - Snapshot
Damage πContext - Snapshot
Damage πEvent
ConstantsΒ§
- BASE_
CRIT_ πMULTIPLIER - GUARANTEED_
CRIT_ πPCT
FunctionsΒ§
- actor_
auto_ πattack_ crit_ pct - bonus_
stat_ πmultiplier - crit_
chance_ πscaled_ mults - Reads the crit-damage terms the game states as a share of the casterβs own crit chance.
- crit_
chance_ πversus_ target_ health - dynamic_
base_ πpowers - dynamic_
stamina π - effective_
school_ πand_ flags - guaranteed_
crit_ πpct - positive_
non_ πcreate_ bonus - prepare_
damage_ πsetup_ for - read_
player_ πstats_ for_ damage - resolved_
crit_ πmultiplier - school_
of π