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Module application_state

Module application_state 

Source
Expand description

Aura instance projection, snapshot, refresh, and rolling-periodic state.

Structsยง

AuraSlotRequest ๐Ÿ”’

Functionsยง

aura_key_for ๐Ÿ”’
aura_keys_for_actor_application ๐Ÿ”’
aura_keys_for_application ๐Ÿ”’
aura_query_key_for ๐Ÿ”’
capture_snapshot_for ๐Ÿ”’
combine_rolling_multiplier ๐Ÿ”’
Blends this application into the rolling per-tick multiplier so total damage is preserved without diluting tick value.
context_aura_key ๐Ÿ”’
emit_aura_apply_event ๐Ÿ”’
emit_aura_event ๐Ÿ”’
emit_aura_expire_event ๐Ÿ”’
emit_aura_refresh_event ๐Ÿ”’
exact_key_for_projection ๐Ÿ”’
expire_conflicting_auras ๐Ÿ”’
initialize_aura_slot ๐Ÿ”’
initialize_or_revive_periodic ๐Ÿ”’
is_rolling_periodic ๐Ÿ”’
pandemic_carry_ms ๐Ÿ”’
refresh_aura_projections ๐Ÿ”’
Refresh every one-way APL category projection from exact runtime aura state.
refresh_aura_slot ๐Ÿ”’
refresh_aura_snapshot_multiplier ๐Ÿ”’
Refreshes a snapshot with a persistent damage multiplier without compounding it.
refresh_snapshot ๐Ÿ”’
refreshed_stacks ๐Ÿ”’
resolved_aura_key ๐Ÿ”’
restore_active_shapeshift_form ๐Ÿ”’
revive_tick_chain ๐Ÿ”’
rolling_ticks_left ๐Ÿ”’
Ticks left on the aura slot at now; 0.0 when absent or expired.
store_stronger_snapshot ๐Ÿ”’
sync_exclusive_group_enabled ๐Ÿ”’
synchronize_aura_dependents ๐Ÿ”’
update_aura_slot ๐Ÿ”’