Expand description
Aura instance projection, snapshot, refresh, and rolling-periodic state.
Structsยง
- Aura
Slot ๐Request
Functionsยง
- aura_
key_ ๐for - aura_
keys_ ๐for_ actor_ application - aura_
keys_ ๐for_ application - aura_
query_ ๐key_ for - capture_
snapshot_ ๐for - combine_
rolling_ ๐multiplier - Blends this application into the rolling per-tick multiplier so total damage is preserved without diluting tick value.
- context_
aura_ ๐key - emit_
aura_ ๐apply_ event - emit_
aura_ ๐event - emit_
aura_ ๐expire_ event - emit_
aura_ ๐refresh_ event - exact_
key_ ๐for_ projection - expire_
conflicting_ ๐auras - initialize_
aura_ ๐slot - initialize_
or_ ๐revive_ periodic - is_
rolling_ ๐periodic - pandemic_
carry_ ๐ms - refresh_
aura_ ๐projections - Refresh every one-way APL category projection from exact runtime aura state.
- refresh_
aura_ ๐slot - refresh_
aura_ ๐snapshot_ multiplier - Refreshes a snapshot with a persistent damage multiplier without compounding it.
- refresh_
snapshot ๐ - refreshed_
stacks ๐ - resolved_
aura_ ๐key - restore_
active_ ๐shapeshift_ form - revive_
tick_ ๐chain - rolling_
ticks_ ๐left - Ticks left on the aura slot at
now;0.0when absent or expired. - store_
stronger_ ๐snapshot - sync_
exclusive_ ๐group_ enabled - synchronize_
aura_ ๐dependents - update_
aura_ ๐slot